![]() ![]() I have been experimenting with recording the DOSBox session in a window, and t seems to work okay, but this means I have to play the game in a much smaller window which destroys the immersion of the gameplay. While the cut scene videos are recorded in the correct aspect ratio, the main game is not and is stretched. This means that I end up with multiple video files but these are truncated and not the entire sequence I was trying to record.ΔΆ. Recording stops, but then restarts when the next clip starts playing (which is immediately after the first). When each video clip finishes playing Bandicam appears to think that the source has terminated. I have tried the full range of available DOSBox render engines, but have found that "opengl" not only provides the nicest looking cut scene videos, but also allows for me to try Bandicam's "Game Recording Mode". The game itself has a resolution of 640x480, however there are introductory videos played at the beginning of the game and also cut scene videos played at intervals through the game which are in a much lower resolution, 320x200, which is also a slightly different aspect ratio to the main gameplay of 640x480. I'm looking for some help with how best to record an old DOS game that I am running in DOSBox.
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